Painting.
Introduction.
Clouds of Melancholy is nearly ready. Should be released in next week. Meanwhile, two more screenshots from the tiny game.
Painting.
Introduction.
Clouds of Melancholy is nearly ready. Should be released in next week. Meanwhile, two more screenshots from the tiny game.
Two additional designs.
I feel kind of depressed today so just those two screenshots.
I’m in the middle of moving between flats and it’s kind of hard to work now. I decided to get back to “Clouds…” after weekend when we will finally move to the right place. Newton Street, here we come!
Btw: there is actually Albion Street in [...]
That’s a possible game menu. For the last days I was working on it (first version was different and took me a lot of time to put together and animate but in the end the one you see won) and I actually started coding the game. I was also working on buildings, gathering some materials [...]
Triple Censor that I’m sincerely proud of :)
As you can see I have changed the paletter of colours. Weekly challange on Pixel Joint I found very inspiring and decided to experiment a bit. Change of colours didn’t affect character as much as backgrounds but it is a huge change and game gains more melancholic [...]
Clouds of Melancholy is a little project of mine that I started to work on quite suddenly. Ben and Keny are busy working on code and artwork for Life of a Ndege and I felt like I finally want to make a game by myself and in addition to something much bigger that we work [...]